A player usually starts at first level, and gains levels at the Game Master’s discretion. The reason for this is that most Game Master's have different ideas about pacing, so Hodge simply removes the experience point system and lets the Game Master Handle Levels however he likes.
Each new level the character progresses they receive 3 additional points that they must spend in three different statistics and 2 additional skill points that they must spend on different skills . Players will also progress a Utility Power they have up 1 tier, or gain a new 1st tier Utility Power. They also receive an additional Utility Point each level.